While each of the language elements and functions are provided with a small example program that demonstrates that topic, those examples are usually not complete usable session examples.

The examples in this section are different – they represent complete working sessions that might actually be used in the real world (or have actually been used) to gather data for a research paper. Their focus is not on any individual language element or function, but on providing real working examples.

Animal cognition examples

Example

Description

Basic food hopper training 1

A very simple program that repeatedly raises and lowers the food hopper, helping the animals to get used to the food hopper.

Basic food hopper training 2

A slightly more complex program that waits for the subject to eat before lowering the food hopper.

Screen training

Help get your animals pecking or pawing at the screen for food rewards.

Delayed matching to spatial sample

A standard delayed matching to a spatial sample with two distractors during the choice phase.
The trial uses two fixation points: one at the beginning of the trial and one between the sample phase and the choice phase.

Delayed matching to spatial sample with correction trials

This sample is the same as the previous sample but we’ve added “correction trials”; that is, when the subject abandons a trial the next trial will keep the correct shape in the same location.

Delayed matching to colour sample

A standard delayed matching to a coloured sample using two distractors during the choice phase.
This trial also uses two fixation points: one at the beginning of the trial and one between the sample phase and the choice phase.

Human cognition examples

Example

Description

Coming soon…

If you have an idea for a human based experiment please let us know; it typically only takes a few hours to put together a new experiment!